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M_D Admin
Posts : 51 Join date : 2011-07-28
| Subject: EXAMPLE BRAWL Sun Jan 22, 2012 5:50 pm | |
| So just for argument's sake, here's an example of an average round with the new brawling system. I've thoroughly explained the whole concept to ShadowofYourGuardian, the new exclusive Darkus Brawler for the Neathian Resistance. Therefore, he will be my opponent in this sample brawl. I will be using Dan's Brawling Profile, but I won't be roleplaying as him, just myself. --------------------------------------------------------------------------------------------------- Good luck, and may the best man win. LIFE GAUGE: 500 points | |
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M_D Admin
Posts : 51 Join date : 2011-07-28
| Subject: Re: EXAMPLE BRAWL Sun Jan 22, 2012 5:52 pm | |
| Ok, Drago. Try to bring out your strongest result.
Bakugan Brawl! | |
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Baku-Meter
Posts : 238 Join date : 2011-08-02
| Subject: Re: EXAMPLE BRAWL Sun Jan 22, 2012 5:52 pm | |
| The member ' M_D' has done the following action : BAKUGAN BRAWL'HELIX DRAGONOID' : | |
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ShadowofYourGuardian
Posts : 9 Join date : 2011-08-02
| Subject: Re: EXAMPLE BRAWL Sun Jan 22, 2012 5:54 pm | |
| Welcome all successful auditioners, and I hope you understand the new metamorphosis in Bakugan Brawling from this demonstration. This should make brawling much more realistic and nearly identical to the series that keeps you all entertained and coming back for more. With any luck, this will make brawling everything, shy of living in a science-fiction thriller equal to that of the series, that you ever could have hoped for. Enough with the formalities. Let's get started. Life Gauge: 500 Points | |
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Baku-Meter
Posts : 238 Join date : 2011-08-02
| Subject: Re: EXAMPLE BRAWL Sun Jan 22, 2012 5:54 pm | |
| The member ' ShadowofYourGuardian' has done the following action : BAKUGAN BRAWL'HELIX DRAGONOID' : | |
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M_D Admin
Posts : 51 Join date : 2011-07-28
| Subject: Re: EXAMPLE BRAWL Sun Jan 22, 2012 6:04 pm | |
| Close, but no cigar. Since you've rolled a Power Stand of 200, my Critical K.O. remains as the highest active roll result. Therefore, I'm allowed to set the first Gate Card. Gate Card Set!Once more, Drago. Keep up the good work! Bakugan Brawl! | |
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Baku-Meter
Posts : 238 Join date : 2011-08-02
| Subject: Re: EXAMPLE BRAWL Sun Jan 22, 2012 6:04 pm | |
| The member ' M_D' has done the following action : BAKUGAN BRAWL'HELIX DRAGONOID' : | |
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M_D Admin
Posts : 51 Join date : 2011-07-28
| Subject: Re: EXAMPLE BRAWL Sun Jan 22, 2012 6:06 pm | |
| Perfect. I can see why Dan wins so many excruciating battles with this Bakugan. Bakugan Stand! Rise, Pyrus Helix Dragonoid! POWER STAND +200G! Notice, that not only do Power Stands provide large boosts in Power Level without the interference of an opponent's Bakugan's Defense stat, it also guarantees the initiator the benefits without an opponent's Bakugan already being present on the battlefield. HELIX DRAGONOIDPower Level: 900 + 200 = 1100 pointsSpecial Shot Meter: 87 pointsHELIX DRAGONOID (500/500) Power Level: 1100 Attack Force: 3 Defense: 7 Strength: 17 Agility: 14 Intelligence: 18 Will: 16Let's see your skills in the arena, ShadowofYourGuardian. | |
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ShadowofYourGuardian
Posts : 9 Join date : 2011-08-02
| Subject: Re: EXAMPLE BRAWL Sun Jan 22, 2012 6:07 pm | |
| I'm sure I can go toe-to-toe with you well enough, M_D.
Time to for the world to hear your name, my Guardian.
Bakugan Brawl!
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Baku-Meter
Posts : 238 Join date : 2011-08-02
| Subject: Re: EXAMPLE BRAWL Sun Jan 22, 2012 6:07 pm | |
| The member ' ShadowofYourGuardian' has done the following action : BAKUGAN BRAWL'FENRIR' : | |
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ShadowofYourGuardian
Posts : 9 Join date : 2011-08-02
| Subject: Re: EXAMPLE BRAWL Sun Jan 22, 2012 6:37 pm | |
| My official Bakugan Guardian will be known as "Fenrir". Fenrir, Stand! FENRIR (500/500) Power Level: 900 Attack Force: 3 Defense: 5 Strength: 17 Agility: 15 Intelligence: 16 Will: 13 Special Shot: +97 Special Effect: When 200 or more points of damage have been inflicted to an opponent Bakugan’s Health in a single attack, allows this Bakugan to halve the power level increase of that opponent’s next Ability Card activated. This effect is only usable once per game.Fenrir Power Level:900 (Base) + 150 (Power Stand) = 1050 (New Total) Special Shot: 97 PointsFENRIR (500/500) Power Level: 1050 Attack Force: 3 Defense: 5 Strength: 17 Agility: 15 Intelligence: 16 Will: 13Helix Drago 1100 VS. Fenrir 1050 Seems I am forced to make the first move. Alright then, Fenrir. Let's show M_D what we can do! Ability Activate! Midnight Razor!Midnight Razor:Class: Attack Effect: - Allows your Fenrir Bakugan to decrease an opponent's Bakugan's Power Level total by 400 points. - Increases your Fenrir's Attack Force by 2 points. - Increases your Fenrir's Strength by 2 points. - Increases your Fenrir's Agility by 2 points. - Increases your Fenrir's Intelligence by 2 points. FENRIR (500/500) Power Level: 1050 Attack Force: 3 + 2 = 5 Defense: 5 Strength: 17 + 2 = 19 Agility: 15 + 2 = 17 Intelligence: 16 + 2 = 18 Will: 13VS. HELIX DRAGONOID (500/500) Power Level: 1100 - 400 = 700Attack Force: 3 Defense: 7 Strength: 17 Agility: 14 Intelligence: 18 Will: 16Helix Drago 700 VS. Fenrir 1050 Attack Launched! Step #1: 1050 - 700 = 350 Step #2: 5 - 3 = 2 Step #3: 350 x 2 = 700 Step #4: 700 x 3 = 2100 Step #5: 2100 / 7 = 300 300 points of damage en route to Helix Drago. | |
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M_D Admin
Posts : 51 Join date : 2011-07-28
| Subject: Re: EXAMPLE BRAWL Sun Jan 22, 2012 6:47 pm | |
| You've learned well, but how will you fare against this? Ability Activate! Dragon Hummer!Dragon Hummer:Class: Attack Effect: - Allows your Helix Dragonoid Bakugan to neutralize an opponent's most recent Ability Card activated. - Increases your Helix Dragonoid's Attack Force by 3 points. - Increases your Helix Dragonoid's Strength by 2 points. - Increases your Helix Dragonoid's Agility by 2 points. HELIX DRAGONOID (500/500) Power Level: 700 + 400 = 1100 Attack Force: 3 + 3 = 6 Defense: 7 Strength: 17 + 2 = 19 Agility: 14 + 2 = 16 Intelligence: 18 Will: 16Vs. FENRIR (500/500) Power Level: 1050 Attack Force: 5 - 2 = 3 Defense: 5 Strength: 19 - 2 = 17 Agility: 17 - 2 = 15 Intelligence: 18 - 2 = 16 Will: 13HELIX DRAGONOID (1100 points) Vs. FENRIR (1050 points) Attack Launched! ~CLASH~ Step 1: 1100 - 1050 = 50 Step 2: 6 - 3 = 3 Step 3: 50 x 3 = 150 Step 4: 150 x 3 = 450 Step 5: 450 / 5 = 90 90 points of damage dealt to Fenrir. HELIX DRAGONOID (1100 points) Vs. FENRIR (1050 points) ABILITIES: 4/5 CLASHES: 1/2 BASIC ATTACKS: 3/3 SPECIAL ATTACK: 1/1 SPECIAL DEFENSE: 1/1 | |
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ShadowofYourGuardian
Posts : 9 Join date : 2011-08-02
| Subject: Re: EXAMPLE BRAWL Sun Jan 22, 2012 7:21 pm | |
| If that is how you come right out of the gate, you'll only wither quicker than even I expected. FENRIR (410/500) Power Level: 1050 Attack Force: 5 - 2 = 3 Defense: 5 Strength: 19 - 2 = 17 Agility: 17 - 2 = 15 Intelligence: 18 - 2 = 16 Will: 13Ability Activate! Dark Pursuer!Dark Pursuer:Class: Attack Effect: - Transfers 300 points from an opponent's Bakugan's Power Level total to your Fenrir's total. In addition, allows your Fenrir Bakugan to decrease that opponent's Bakugan's Power Level total by another 200 points. - Increases your Fenrir's Attack Force by 3 points. - Increases your Fenrir's Agility by 2 points. - Increases your Fenrir's Intelligence by 2 points. FENRIR (410/500) Power Level: 1050 + 300 = 1350 Attack Force: 3 + 3 = 6 Defense: 5 Strength: 17 Agility: 15 + 2 = 17 Intelligence: 16 + 2 = 18 Will: 13VS HELIX DRAGONOID (500/500) Power Level: 1100 - 300 - 200 = 600Attack Force: 6 Defense: 7 Strength: 19 Agility: 16 Intelligence: 18 Will: 16Helix Drago 600G VS. Fenrir 1350G Attack Launched! Step #1: 1350 - 600 = 750 Step #2: 6 - 6 = 0 = 1 Step #3: 750 x 1 = 750 Step #4: 750 x 3 = 2250 Step #4: 2250 / 7 = 320 320 points of damage en route to Helix Drago. | |
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M_D Admin
Posts : 51 Join date : 2011-07-28
| Subject: Re: EXAMPLE BRAWL Tue Jan 24, 2012 12:33 am | |
| We went on offense for the last skirmish, now it's time for some defense. Ability Activate! Burning Reflector!Burning Reflector:Class: Defense Effect: - Allows your Helix Dragonoid Bakugan to negate an opponent's most recent Ability Card activated. - Increases your Helix Dragonoid's Defense by 2 points. HELIX DRAGONOID (500/500) Power Level: 600 + 300 + 200 = 1100 Attack Force: 6 Defense: 7 + 2 = 9 Strength: 19 Agility: 16 Intelligence: 18 Will: 16Vs. FENRIR (410/500) Power Level: 1350 - 300 = 1050 Attack Force: 6 - 3 = 3 Defense: 5 Strength: 17 Agility: 17 - 2 = 15 Intelligence: 18 - 2 = 16 Will: 13HELIX DRAGONOID (1100 points) Vs. FENRIR (1050 points) Defense Formed! Step 1: 1050 - 1100 = -50 Step 2: 3 - 6 = -3 = 0 = 1 Step 3: -50 x 1 = -50 Step 4: -50 x 3 = -150 Step 5: -150 / 9 = -17 = 0 0 points of damage dealt to Helix Dragonoid. (Attack nullified). Now, for my second move... It's time to enlist in some help. Battle Gear Boost! | |
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Baku-Meter
Posts : 238 Join date : 2011-08-02
| Subject: Re: EXAMPLE BRAWL Tue Jan 24, 2012 12:33 am | |
| The member ' M_D' has done the following action : BAKUGAN BRAWL'*JETKOR*' : | |
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M_D Admin
Posts : 51 Join date : 2011-07-28
| Subject: Re: EXAMPLE BRAWL Tue Jan 24, 2012 12:41 am | |
| JETKOR (+0) Power Level: +100 Attack Force: +5 Defense: +3 Strength: +4 Agility: +3 Intelligence: +2 Will: +2Special Shot Meter: 87 + 83 = 170 pointsHELIX DRAGONOID *JETKOR* (500/500) Power Level: 1100 + 100 = 1200 Attack Force: 6 + 5 = 11 Defense: 9 + 3 = 12 Strength: 19 + 4 = 23 Agility: 16 + 3 = 19 Intelligence: 18 + 2 = 20 Will: 16 + 2 = 18Vs. FENRIR (410/500) Power Level: 1050 Attack Force: 3 Defense: 5 Strength: 17 Agility: 15 Intelligence: 16 Will: 13HELIX DRAGONOID *JETKOR* (1200 points) Vs. FENRIR (1050 points) And finally, the third move of my turn. I execute the Special Attack, Close Combat! - Quote :
- When on the attack, a Bakugan that has a higher Strength stat than the opponent's Bakugan:
- Can execute the Special Attack "Close Combat."
Close Combat gives the Bakugan with the higher Strength a chance to use that might to basically steam roll over the opponent head on and deal some extra damage.
Close Combat will take the difference in Strength stats of the opponent's Bakugan and your own Bakugan. For the current attack, for each point of Strength you have higher than the opponent's, add 100 points to your power level, and deal an attack to the opponent's Bakugan. The attack is still multiplied by "Attack Force" difference, and divided by the opponent's Defense. The attack can be defended against, regardless of how strong it is. This power level increase only remains active for this one attack dealt. HELIX DRAGONOID Strength: 23Vs. FENRIR Strength: 17Step 1: 23 - 17 = 6 Step 2: 6 x 100 = +600 Power Level: 1200 + 600 = 1800 pointsHELIX DRAGONOID *JETKOR* (500/500) Power Level: 1800 Attack Force: 11 Defense: 12 Strength: 23 Agility: 19 Intelligence: 20 Will: 18Vs. FENRIR (410/500) Power Level: 1050 Attack Force: 3 Defense: 5 Strength: 17 Agility: 15 Intelligence: 16 Will: 13HELIX DRAGONOID *JETKOR* (1800 points) Vs. FENRIR (1050 points) ABILITIES: 3/5 CLASHES: 1/2 BASIC ATTACKS: 3/3 SPECIAL ATTACK: 0/1 SPECIAL DEFENSE: 1/1 Attack Launched! Step 1: 1800 - 1050 = 750 Step 2: 11 - 3 = 8 Step 3: 750 x 8 = 6000 Step 4: 6000 x 3 = 18000 Step 5: 18000 / 5 = 3600 Incoming, 3600 points of damage for Fenrir. | |
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ShadowofYourGuardian
Posts : 9 Join date : 2011-08-02
| Subject: Re: EXAMPLE BRAWL Tue Jan 24, 2012 12:56 am | |
| If you think I am letting you get away with that blast so early, think again! I may not be able to take away the 600 point boost from that special attack, but that's not all the power Drago has. I'll swipe some away with this. Ability Activate! Necrotic Dirge!Necrotic Dirge:Class: Attack/Defense Effect: - Allows your Fenrir Bakugan to absorb the Power Level increase of an opponent's most recent Attack-Class Ability Card played. In addition, increases Fenrir's Power Level by another 200 points. - Increases your Fenrir's Attack Force by 3 points. - Increases your Fenrir's Defense by 3 points. - Increases your Fenrir's Strength by 1 point. - Increases your Fenrir's Agility by 1 point. - Increases your Fenrir's Intelligence by 1 point. Since Drago's last Attack Ability used was "Dragon Hummer", Fenrir will take the 500 point boost from that plus some insurance. FENRIR (410/500) Power Level: 1050 + 500 + 200 = 1750 Attack Force: 3 + 3 = 6 Defense: 5 + 3 = 8 Strength: 17 + 1 = 18 Agility: 15 + 1 = 16 Intelligence: 16 + 1 = 17 Will: 13
VS HELIX DRAGONOID -JETKOR- (500/500) Power Level: 1800 - 500 = 1300Attack Force: 11 Defense: 12 Strength: 23 Agility: 19 Intelligence: 20 Will: 18Helix Drago -Jetkor- 1300G VS. Fenrir 1750G Defense Activated! Step #1: 1300 - 1750 = -450 Step #2: 11 - 6 = 5 Step #3: -450 X 5 = -2250 Step #4: -2250 x 3 = -6750 Step #5: -6750 / 8 = -843.75 = 0 Attack neutralized entirely. Now for the "attack" portion of that Ability. Secondary Attack Launched! Also, since the attack has ended, the temporary 600 point boost is removed from Drago's Power Level. Helix Drago - Jetkor- 700G VS. Fenrir 1750G Step #1: 1750 - 700 = 1050 Step #2: 6 - 11 = -5 = 0 = 1 Step #3: 1050 x 1 = 1050 Step #4: 1050 x 3 = 3150 Step #5: 3150 / 12 = 262.5 = 260 260 points of damage en route to Helix Drago.One Ability stopped your whole boost there, M_D. Anything else up your sleeve? | |
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M_D Admin
Posts : 51 Join date : 2011-07-28
| Subject: Re: EXAMPLE BRAWL Fri Jan 27, 2012 9:35 pm | |
| Plenty, seeing as you just unlocked the prime opportunity for this to be played. Ability Activate! Hyper Helix Shield! Hyper Helix Shield:Class: Defense Effect: - Allows your Helix Dragonoid Bakugan to mimic the Power Level increase of an opponent's most recent Attack-Class Ability Card played. In addition, increases your Helix Dragonoid's Power Level by another 100 points. - Increases your Helix Dragonoid's Defense by 2 points. Your total boost in Power Level tallies up to exactly 700 points from the activation of Necrotic Dirge. Drago's about to replicate and slap on each and every point to call his own. HELIX DRAGONOID -JETKOR- (500/500) Power Level: 700 + 700 + 100 = 1500 Attack Force: 11 Defense: 12 + 2 = 14 Strength: 23 Agility: 19 Intelligence: 20 Will: 18Vs. FENRIR (410/500) Power Level: 1750 Attack Force: 6 Defense: 8 Strength: 18 Agility: 16 Intelligence: 17 Will: 13ABILITIES: 2/5 CLASHES: 1/2 BASIC ATTACKS: 3/3 SPECIAL ATTACK: 0/1 SPECIAL DEFENSE: 1/1 Defense Formed! Step 1: 1750 - 1500 = 250 Step 2: 6 - 11 = 0 = 1 Step 3: 250 x 1 = 250 Step 4: 250 x 3 = 750 Step 5: 750 / 14 = 53.5 = 50 50 points of damage dealt to Helix Dragonoid. HELIX DRAGONOID -JETKOR- (450/500) Power Level: 1500 Attack Force: 11 Defense: 12 Strength: 23 Agility: 19 Intelligence: 20 Will: 18Vs. FENRIR (410/500) Power Level: 1750 Attack Force: 6 Defense: 8 Strength: 18 Agility: 16 Intelligence: 17 Will: 13 | |
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M_D Admin
Posts : 51 Join date : 2011-07-28
| Subject: Re: EXAMPLE BRAWL Fri Jan 27, 2012 10:06 pm | |
| And now that the battlefield is finally at peace, at least for the moment, it's time I pulled the rug out from underneath you! Gate Card Open! Capacity Booster! Capacity Booster:Class: Gate Card Effect: This card reverts the Power Levels of all Bakugan on the battlefield back to their base levels. In addition, this card enables its activator to increase the current Energy Meter of his/her Battle Gear by 100 points. Capacity Booster will reset the playing field, placing us both back at base Power Levels, with Drago earning a bonus of +100 points from the utilization of his Battle Gear. Not only that, but it also raises our Battle Gear Energy Meter by 100 points, enabling the activation of Level II Class Battle Gear Abilities. HELIX DRAGONOID -JETKOR- (450/500) Power Level: 1500 - 500 = 1000 Attack Force: 11 Defense: 14 Strength: 23 Agility: 19 Intelligence: 20 Will: 18Vs. FENRIR (410/500) Power Level: 1750 - 850 = 900 Attack Force: 6 Defense: 8 Strength: 18 Agility: 16 Intelligence: 17 Will: 13And finally, one last trick to keep you occupied. Fusion Ability, Activate! Dragon Impulse!Dragon Impulse:Class: Attack Effect: - Increases your Helix Dragonoid's Power Level by 500 points. - Increases your Helix Dragonoid's Attack Force by 4 points. - Increases your Helix Dragonoid's Strength by 3 points. In this day and age, Fusion Abilities are highly valuable seeing as only one can be played per game, per player now. Let's see if Fenrir has the power to fend off an exclusive privilege given to only two known GI Bakugan! HELIX DRAGONOID -JETKOR- (450/500) Power Level: 1000 + 500 = 1500 Attack Force: 11 + 4 = 15 Defense: 14 Strength: 23 + 3 = 26 Agility: 19 Intelligence: 20 Will: 18Vs. FENRIR (410/500) Power Level: 900 Attack Force: 6 Defense: 8 Strength: 18 Agility: 16 Intelligence: 17 Will: 13(GATE CARD): 1/1 ABILITIES: 2/5 BATTLE GEAR ABILITIES: 2/2 (EM = 200) FUSION ABILITY: 0/1 (for the brawl) CLASHES: 1/2 BASIC ATTACKS: 3/3 SPECIAL ATTACK: 0/1 SPECIAL DEFENSE: 1/1 Attack Launched! Step 1: 1500 - 900 = 600 Step 2: 15 - 6 = 9 Step 3: 600 x 9 = 5400 Step 4: 5400 x 3 = 16200 Step 5: 16200 / 8 = 2025 = 2030 Incoming, 2030 points of damage for Darkus Fenrir. | |
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ShadowofYourGuardian
Posts : 9 Join date : 2011-08-02
| Subject: Re: EXAMPLE BRAWL Sun Jan 29, 2012 1:54 pm | |
| Such a large addition to your arsenal, M_D. Too bad it'll all melt away in comparison to my own.
Battle Gear Boost!
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Baku-Meter
Posts : 238 Join date : 2011-08-02
| Subject: Re: EXAMPLE BRAWL Sun Jan 29, 2012 1:54 pm | |
| The member ' ShadowofYourGuardian' has done the following action : BAKUGAN BRAWL'*EREBUS GEAR*' : | |
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ShadowofYourGuardian
Posts : 9 Join date : 2011-08-02
| Subject: Re: EXAMPLE BRAWL Sun Jan 29, 2012 2:04 pm | |
| Fenrir and Erebus, sync and set the enemy in your sights! FENRIR -EREBUS GEAR- (410/500) Power Level: 900 + 200 = 1100 Attack Force: 6 + 4 = 10 Defense: 8 + 3 = 11 Strength: 18 + 3 = 21 Agility: 16 + 4 = 20 Intelligence: 17 + 3 = 20 Will: 13 + 2 = 15
VS HELIX DRAGONOID -JETKOR- (450/500) Power Level: 1500 Attack Force: 15 Defense: 14 Strength: 26 Agility: 19 Intelligence: 20 Will: 18To finish, Ability Activate! Ensnaring Dusk!Ensnaring Dusk:Class: Attack/Defense Effect: - Allows your Fenrir Bakugan to negate an opponent's most recent Ability Card activated. In addition, increases your Fenrir's Power Level by 400 points. - Increases your Fenrir's Attack Force by 3 points. - Increases your Fenrir's Defense by 3 points. - Increases your Fenrir's Strength by 2 points. - Increases your Fenrir's Intelligence by 2 points. FENRIR -EREBUS GEAR- (410/500) Power Level: 1100 + 400 = 1500 Attack Force: 10 + 3 = 13 Defense: 11 + 3 = 14 Strength: 21 + 2 = 23 Agility: 20 Intelligence: 20 + 2 = 22 Will: 15
VS HELIX DRAGONOID -JETKOR- (450/500) Power Level: 1500 - 500 = 1000 Attack Force: 15 - 4 = 11 Defense: 14 Strength: 26 - 3 = 23 Agility: 19 Intelligence: 20 Will: 18Helix Drago -Jetkor- 1000G VS. Fenrir -Erebus Gear- 1500G Re-Calculating Damage from Defense (No clash initiated): Step #1: 1000 - 1500 = -500 Step #2: 11 - 13 = -2 = 1 Step #3: -500 X 1 = -500 Step #4: -500 X 3 = -1500 Step #5: -1500 / 14 = -107 = 0 Attack neutralized.Calculating for Damage from Attack: Step #1: 1500 - 1000 = 500 Step #2: 13 - 11 = 2 Step #3: 500 X 2 = 1000 Step #4: 1000 X 3 = 3000 Step #5: 3000 / 14 = 214 = 210 210 points of damage en route to Helix Drago. | |
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M_D Admin
Posts : 51 Join date : 2011-07-28
| Subject: Re: EXAMPLE BRAWL Sun Jan 29, 2012 3:57 pm | |
| You seem very conservative. I admire that in a Darkus brawler. However, I'm afraid a Pyrus game plan would ordinarily disagree with your methods. Battle Gear Ability, Activate! Jetkor Flame Impact!Jetkor Flame Impact:Class: Attack (Level II Class Battle Gear Ability) Effect: - Increases your Bakugan equipped with Jetkor Battle Gear's Power Level by 600 points. In addition, decreases each of your opponent's Bakugan's Power Levels by 600 points. - Increases your Bakugan equipped with Jetkor’s Attack Force by 4 points. - Increases your Bakugan equipped with Jetkor's Strength by 2 points. Remember, my Energy Meter is at 200 points due to Capacity Booster, allowing for the use of Level II Class Battle Gear Abilities without first playing the Level I Class predecessor. This should inflict a great deal of damage even with Fenrir's strength being bolstered by Erebus Gear. HELIX DRAGONOID -JETKOR- (450/500) Power Level: 1000 + 600 = 1600 Attack Force: 11 + 4 = 15 Defense: 14 Strength: 23 + 2 = 25 Agility: 19 Intelligence: 20 Will: 18Vs. FENRIR -EREBUS GEAR- (410/500) Power Level: 1500 - 600 = 900 Attack Force: 13 Defense: 14 Strength: 23 Agility: 20 Intelligence: 22 Will: 15HELIX DRAGONOID -JETKOR- (1600 points) Vs. FENRIR -EREBUS GEAR- (900 points) (GATE CARD): 1/1 ABILITIES: 2/5 BATTLE GEAR ABILITIES: 1/2 (EM = 100) FUSION ABILITY: 0/1 (for the brawl) CLASHES: 1/2 BASIC ATTACKS: 3/3 SPECIAL ATTACK: 0/1 SPECIAL DEFENSE: 1/1 Attack Launched! ~CLASH~ Step 1: 1600 - 900 = 700 Step 2: 15 - 13 = 2 Step 3: 700 x 2 = 1400 Step 4: 1400 x 3 = 4200 Step 5: 4200 / 14 = 300 300 points of damage dealt to Fenrir. HELIX DRAGONOID -JETKOR- (450/500) Power Level: 1600 Attack Force: 15 Defense: 14 Strength: 25 Agility: 19 Intelligence: 20 Will: 18Vs. FENRIR -EREBUS GEAR- (110/500) Power Level: 900 Attack Force: 13 Defense: 14 Strength: 23 Agility: 20 Intelligence: 22 Will: 15Impressive that you're still standing. That custom Guardian Bakugan of yours is nothing if not tenacious. | |
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ShadowofYourGuardian
Posts : 9 Join date : 2011-08-02
| Subject: Re: EXAMPLE BRAWL Sun Feb 19, 2012 10:50 pm | |
| Don't act so smug now. You have exhausted a majority of the resources you had available to you. I, however, have much of mine still available. Ability, Activate! Erebus Gear Reaper!Erebus Gear Reaper:Class: Attack (Level I Class Battle Gear Ability) Effect: - Transfers 400 points from an opponent's Bakugan's Power Level total to your Bakugan equipped with Erebus Gear's total. In addition, allows your Bakugan equipped with Erebus Gear to decrease that opponent's Bakugan's Power Level total by another 200 points. - Increases the Attack Force of your Bakugan equipped with Erebus Gear by 3 points. - Increase the Strength of your Bakugan equipped with Erebus Gear by 2 points. - Increase the Agility of your Bakugan equipped with Erebus Gear by 2 points. - Increase the Intelligence of your Bakugan equipped with Erebus Gear by 2 points. FENRIR -EREBUS GEAR- (110/500) Power Level: 900 + 400 = 1300 Attack Force: 13 + 3 = 16 Defense: 14 Strength: 23 + 2 = 25 Agility: 20 + 2 = 22 Intelligence: 22 + 2 = 24 Will: 15VS. HELIX DRAGONOID -JETKOR- (450/500) Power Level: 1600 - 400 - 200 = 1000 Attack Force: 15 Defense: 14 Strength: 25 Agility: 19 Intelligence: 20 Will: 18Helix Drago -Jetkor- 1000G VS. Fenrir -Erebus Gear- 1300G Step #1: 1300 - 1000 = 300 Step #2: 16 - 15 = 1 Step #3: 300 X 1 = 300 Step #4: 300 X 3 = 900 Step #5: 900 / 14 = 64 = 60 60 points of damage incoming to Helix Drago. | |
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M_D Admin
Posts : 51 Join date : 2011-07-28
| Subject: Re: EXAMPLE BRAWL Sun Feb 19, 2012 11:54 pm | |
| Looks like I've just honed in on a weak spot of yours. I suppose most brawlers would take the bait and accept the frail amount of damage, but thinking a few moves in advance, I see that losing your Erebus Gear Reaper leaves you with quite a disadvantage. In other words, it wasn't protected, so I hope you have a back-up plan prepared. Ability Activate! Spinning Wall!Spinning Wall:Class: Attack/Defense Effect: - Allows your Helix Dragonoid Bakugan to negate an opponent's most recent Ability Card activated. In addition, transfers 500 points from an opponent's Bakugan's Power Level total to your Helix Dragonoid's total. - Increases your Helix Dragonoid's Attack Force by 2 points. - Increases your Helix Dragonoid's Defense by 2 points. This negates your Level I-Class Battle Gear Ability. In addition, it sends a new blast coming your way with its Attack/Defense property. HELIX DRAGONOID -JETKOR- (450/500) Power Level: 1000 + 400 + 200 + 500 = 2100 Attack Force: 15 + 2 = 17 Defense: 14 + 2 = 16 Strength: 25 Agility: 19 Intelligence: 20 Will: 18Vs. FENRIR -EREBUS GEAR- (110/500) Power Level: 1300 - 400 - 500 = 400 Attack Force: 16 - 3 = 13 Defense: 14 Strength: 25 - 2 = 23 Agility: 22 - 2 = 20 Intelligence: 24 - 2 = 22 Will: 15(GATE CARD): 0/1 ABILITIES: 1/5 BATTLE GEAR ABILITIES: 1/2 (EM = 200) FUSION ABILITY: 0/1 (for the brawl) CLASHES: 0/2 BASIC ATTACKS: 3/3 SPECIAL ATTACK: 0/1 SPECIAL DEFENSE: 1/1 Defense Formed! Step 1: 400 - 2100 = -1700 Step 2: 13 - 17 = -4 = 0 = 1 Step 3: -1700 x 1 = -1700 Step 4: -1700 x 3 = -5100 Step 5: -5100 / 16 = -318.75 = 0 0 points of damage dealt to Helix Dragonoid. (Attack nullified). And now for the blow-back. Attack Launched! Step 1: 2100 - 400 = 1700 Step 2: 17 - 13 = 4 Step 3: 1700 x 4 = 6800 Step 4: 6800 x 3 = 20,400 Step 5: 20,400 / 14 = 1457.1 = 1460 Incoming, 1460 points of damage for Darkus Fenrir. This could be it. | |
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